Here's yet another WIP
This one is not so self explanatory so please read description
When you get to a combo of 50 or more, you should hit the space bar and you'll get a 1000 pt bonus i think
The vertical timer on the side there is just basically a clock, telling you how much longer til partygoat releases his party power. This is automated, not user controlled, all you have to do is be anxious and be sure you don't mess up your combo be the party power is released.
Apart from these two slight innovations this engine is pretty normal. I've gotta figure out a method of stopping the user from keymashing.
The next WIP I show you guys will be completely redone. The reason for this is because
1. people were bitching about how hard it is. What I'll probably do is have the two options, noob or half decent
2. I didn't name any of the symbols. Doing this in animation is OK, but in games it becomes hell
3. The timeline and all the shit is so messy. It's pissing me off just opening the damn file!
So basically all I have to do now is anti keymash and add cutscenes. there we go.